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	<title>AngelofDev.com &#124; AngelofDev.com</title>
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	<link>http://angelofdev.com</link>
	<description>Games, News, Stuff and More Stuff</description>
	<lastBuildDate>Wed, 16 Jan 2013 12:27:40 +0000</lastBuildDate>
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		<title>New Deadpool Screenshots</title>
		<link>http://angelofdev.com/games/new-deadpool-screenshots/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=new-deadpool-screenshots</link>
		<comments>http://angelofdev.com/games/new-deadpool-screenshots/#comments</comments>
		<pubDate>Wed, 16 Jan 2013 12:24:51 +0000</pubDate>
		<dc:creator>angelofdev</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[deadpool]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[marvel]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[x-men]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://angelofdev.com/?p=465</guid>
		<description><![CDATA[Checkout some new screenshots from Deadpool.]]></description>
				<content:encoded><![CDATA[<p>Checkout some new screenshots from Deadpool.</p>
<p><a href="http://angelofdev.com/wp-content/uploads/2013/01/Deadpool-screenshot-5-1080p.jpg"><img class="alignnone size-medium wp-image-466" alt="Deadpool screenshot 5 1080p" src="http://angelofdev.com/wp-content/uploads/2013/01/Deadpool-screenshot-5-1080p-300x168.jpg" width="300" height="168" /></a> <a href="http://angelofdev.com/wp-content/uploads/2013/01/Deadpool-screenshot-1-1080p.jpg"><img class="alignnone size-medium wp-image-467" alt="Deadpool screenshot 1 1080p" src="http://angelofdev.com/wp-content/uploads/2013/01/Deadpool-screenshot-1-1080p-300x168.jpg" width="300" height="168" /></a> <a href="http://angelofdev.com/wp-content/uploads/2013/01/Deadpool-screenshot-2-1080p.jpg"><img class="alignnone size-medium wp-image-468" alt="Deadpool screenshot 2 1080p" src="http://angelofdev.com/wp-content/uploads/2013/01/Deadpool-screenshot-2-1080p-300x168.jpg" width="300" height="168" /></a> <a href="http://angelofdev.com/wp-content/uploads/2013/01/Deadpool-screenshot-3-1080p.jpg"><img class="alignnone size-medium wp-image-469" alt="Deadpool screenshot 3 1080p" src="http://angelofdev.com/wp-content/uploads/2013/01/Deadpool-screenshot-3-1080p-300x168.jpg" width="300" height="168" /></a> <a href="http://angelofdev.com/wp-content/uploads/2013/01/Deadpool-screenshot-4-1080p.jpg"><img class="alignnone size-medium wp-image-470" alt="Deadpool screenshot 4 1080p" src="http://angelofdev.com/wp-content/uploads/2013/01/Deadpool-screenshot-4-1080p-300x168.jpg" width="300" height="168" /></a></p>
]]></content:encoded>
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		<item>
		<title>Devil May Cry &#8211; Bloody Palace Screens</title>
		<link>http://angelofdev.com/games/devil-may-cry-bloody-palace-screens/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=devil-may-cry-bloody-palace-screens</link>
		<comments>http://angelofdev.com/games/devil-may-cry-bloody-palace-screens/#comments</comments>
		<pubDate>Wed, 09 Jan 2013 23:33:51 +0000</pubDate>
		<dc:creator>angelofdev</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[bloody palace]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[devil may cry]]></category>
		<category><![CDATA[dmc]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[screens]]></category>
		<category><![CDATA[screenshots]]></category>

		<guid isPermaLink="false">http://angelofdev.com/?p=449</guid>
		<description><![CDATA[Check out some new Devil May Cry (DMC) screenshots of Bloody Palace.]]></description>
				<content:encoded><![CDATA[<p>Check out some new Devil May Cry (DMC) screenshots of Bloody Palace.</p>
<p><a href="http://angelofdev.com/wp-content/uploads/2013/01/screenshot1-Devil-May-Cry.jpg"><img class="alignnone size-medium wp-image-450" alt="screenshot1 Devil May Cry" src="http://angelofdev.com/wp-content/uploads/2013/01/screenshot1-Devil-May-Cry-300x168.jpg" width="300" height="168" /></a><a href="http://angelofdev.com/wp-content/uploads/2013/01/screenshot3-Devil-May-Cry.jpg"><img class="alignnone size-medium wp-image-451" alt="screenshot3 Devil May Cry" src="http://angelofdev.com/wp-content/uploads/2013/01/screenshot3-Devil-May-Cry-300x168.jpg" width="300" height="168" /></a><br />
<a href="http://angelofdev.com/wp-content/uploads/2013/01/screenshot6-Devil-May-Cry.jpg"><img class="alignnone size-medium wp-image-452" alt="screenshot6 Devil May Cry" src="http://angelofdev.com/wp-content/uploads/2013/01/screenshot6-Devil-May-Cry-300x168.jpg" width="300" height="168" /></a><a href="http://angelofdev.com/wp-content/uploads/2013/01/screenshot2-Devil-May-Cry.jpg"><img class="alignnone size-medium wp-image-453" alt="screenshot2 Devil May Cry" src="http://angelofdev.com/wp-content/uploads/2013/01/screenshot2-Devil-May-Cry-300x168.jpg" width="300" height="168" /></a><br />
<a href="http://angelofdev.com/wp-content/uploads/2013/01/screenshot5-Devil-May-Cry.jpg"><img class="alignnone size-medium wp-image-454" alt="screenshot5 Devil May Cry" src="http://angelofdev.com/wp-content/uploads/2013/01/screenshot5-Devil-May-Cry-300x168.jpg" width="300" height="168" /></a><a href="http://angelofdev.com/wp-content/uploads/2013/01/screenshot4-Devil-May-Cry.jpg"><img class="alignnone size-medium wp-image-455" alt="screenshot4 Devil May Cry" src="http://angelofdev.com/wp-content/uploads/2013/01/screenshot4-Devil-May-Cry-300x168.jpg" width="300" height="168" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Gangster Squad</title>
		<link>http://angelofdev.com/movies/gangster-squad/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gangster-squad</link>
		<comments>http://angelofdev.com/movies/gangster-squad/#comments</comments>
		<pubDate>Tue, 08 Jan 2013 16:03:20 +0000</pubDate>
		<dc:creator>angelofdev</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[bros]]></category>
		<category><![CDATA[gangster]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[pictures]]></category>
		<category><![CDATA[squad]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[warner]]></category>

		<guid isPermaLink="false">http://angelofdev.com/?p=418</guid>
		<description><![CDATA[This looks pretty gangsta, can&#8217;t wait, love old school style gangster flicks. Makes me want to play Mafia 2 again.]]></description>
				<content:encoded><![CDATA[<p>This looks pretty gangsta, can&#8217;t wait, love old school style gangster flicks. Makes me want to play Mafia 2 again.</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='660' height='402' src='http://www.youtube.com/embed/kL8ziGpCLBg?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
]]></content:encoded>
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		</item>
		<item>
		<title>4 New BioShock Infinite Screenshots</title>
		<link>http://angelofdev.com/games/4-new-bioshock-infinite-screenshots/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=4-new-bioshock-infinite-screenshots</link>
		<comments>http://angelofdev.com/games/4-new-bioshock-infinite-screenshots/#comments</comments>
		<pubDate>Tue, 08 Jan 2013 14:40:27 +0000</pubDate>
		<dc:creator>angelofdev</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[infinite]]></category>
		<category><![CDATA[irrational]]></category>
		<category><![CDATA[screenshots]]></category>

		<guid isPermaLink="false">http://angelofdev.com/?p=403</guid>
		<description><![CDATA[Check out the four new BioShock Infinite screenshots.]]></description>
				<content:encoded><![CDATA[<p>Check out the four new BioShock Infinite screenshots.</p>
<p><a href="http://angelofdev.com/games/4-new-bioshock-infinite-screenshots/attachment/bioshock_infinite-screenshot-1/" rel="attachment wp-att-404"><img class="alignnone size-medium wp-image-404" alt="Bioshock_Infinite screenshot 1" src="http://angelofdev.com/wp-content/uploads/2013/01/Bioshock_Infinite-screenshot-1-300x168.jpg" width="300" height="168" /></a> <a href="http://angelofdev.com/games/4-new-bioshock-infinite-screenshots/attachment/bioshock_infinite-screenshot-2/" rel="attachment wp-att-405"><img class="alignnone size-medium wp-image-405" alt="Bioshock_Infinite screenshot 2" src="http://angelofdev.com/wp-content/uploads/2013/01/Bioshock_Infinite-screenshot-2-300x168.jpg" width="300" height="168" /></a> <a href="http://angelofdev.com/games/4-new-bioshock-infinite-screenshots/attachment/bioshock_infinite-screenshot-3/" rel="attachment wp-att-406"><img class="alignnone size-medium wp-image-406" alt="Bioshock_Infinite screenshot 3" src="http://angelofdev.com/wp-content/uploads/2013/01/Bioshock_Infinite-screenshot-3-300x168.jpg" width="300" height="168" /></a> <a href="http://angelofdev.com/games/4-new-bioshock-infinite-screenshots/attachment/bioshock_infinite-screenshot-4/" rel="attachment wp-att-407"><img class="alignnone size-medium wp-image-407" alt="Bioshock_Infinite screenshot 4" src="http://angelofdev.com/wp-content/uploads/2013/01/Bioshock_Infinite-screenshot-4-300x168.jpg" width="300" height="168" /></a></p>
]]></content:encoded>
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		<item>
		<title>Stealth Bastard &#8211; A First Impression Review</title>
		<link>http://angelofdev.com/games/stealth-bastard-a-first-impression-review/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=stealth-bastard-a-first-impression-review</link>
		<comments>http://angelofdev.com/games/stealth-bastard-a-first-impression-review/#comments</comments>
		<pubDate>Sat, 01 Dec 2012 12:15:10 +0000</pubDate>
		<dc:creator>angelofdev</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[bastard]]></category>
		<category><![CDATA[curve studios]]></category>
		<category><![CDATA[deluxe]]></category>
		<category><![CDATA[espionage]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[stealth]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[steamworks]]></category>
		<category><![CDATA[tactical]]></category>

		<guid isPermaLink="false">http://angelofdev.com/?p=371</guid>
		<description><![CDATA[Overall Rating: 0 out of 5 stars Imagine Sam Fisher (Splinter Cell) in 2D, motivated by a cattle prodder, timing is everything. Plot: There&#8217;s no story really, you play a bastard, cloned to escape security systems. The Good: Puzzling levels keep you thinking on the edge of your seat. Dynamic &#8230;]]></description>
				<content:encoded><![CDATA[<div id="attachment_378" class="wp-caption alignright" style="width: 280px"><a href="http://angelofdev.com/wp-content/uploads/2012/12/2012-12-01_00005.jpg"><img class=" wp-image-378 " title="That laser is a bastard" alt="Stealth Bastard, Platformer Game by Curve Studios" src="http://angelofdev.com/wp-content/uploads/2012/12/2012-12-01_00005-300x168.jpg" width="270" height="151" /></a><p class="wp-caption-text">That laser is a bastard</p></div>
<p><strong>Overall Rating:</strong> 3.67 out of 5 stars<br />
Imagine Sam Fisher (Splinter Cell) in 2D, motivated by a cattle prodder, timing is everything.</p>
<p><strong>Plot</strong>:<br />
There&#8217;s no story really, you play a bastard, cloned to escape security systems.</p>
<div><strong>The Good</strong>:</div>
<div>
<ul>
<li>Puzzling levels keep you thinking on the edge of your seat.</li>
<li>Dynamic lighting works really well, making shadows very useful for stealth.</li>
<li>Great soundtrack which compliments each level.</li>
<li>Massive collection of user created levels, create your own and publish online.</li>
<li>In-depth level editor, the best level editor I&#8217;ve seen in a platformer, probably because it&#8217;s the same editor used to create the levels in the campaign.</li>
</ul>
</div>
<div><strong>The Bad</strong>:</div>
<div>
<ul>
<li>Lack of story, no direction, makes the campaign tedious after a few levels.</li>
<li>First run of levels are always slow as you try to figure the way out.</li>
<li>Gamepad support is broken(patch coming apparently).</li>
</ul>
</div>
<p><strong>Story/Campaign </strong><strong>Rating:</strong> 3 out of 5 stars<br />
<strong>Gameplay</strong> <strong>Rating:</strong> 4 out of 5 stars<br />
<strong>Sound</strong> <strong>Rating:</strong> 4 out of 5 stars</p>

<a rel='attachment' href='http://angelofdev.com/games/stealth-bastard-a-first-impression-review/attachment/2012-12-01_00006/' title='Parkour'><img width="150" height="150" src="http://angelofdev.com/wp-content/uploads/2012/12/2012-12-01_00006-150x150.jpg" class="attachment-thumbnail" alt="Parkour" /></a>
<a rel='attachment' href='http://angelofdev.com/games/stealth-bastard-a-first-impression-review/attachment/2012-12-01_00011/' title='I trapped him, we&#039;re safe'><img width="150" height="150" src="http://angelofdev.com/wp-content/uploads/2012/12/2012-12-01_00011-150x150.jpg" class="attachment-thumbnail" alt="I trapped him, we&#039;re safe" /></a>
<a rel='attachment' href='http://angelofdev.com/games/stealth-bastard-a-first-impression-review/attachment/2012-12-01_00010/' title='Platformin'><img width="150" height="150" src="http://angelofdev.com/wp-content/uploads/2012/12/2012-12-01_00010-150x150.jpg" class="attachment-thumbnail" alt="Platformin" /></a>
<a rel='attachment' href='http://angelofdev.com/games/stealth-bastard-a-first-impression-review/attachment/2012-12-01_00008/' title='These have hacks'><img width="150" height="150" src="http://angelofdev.com/wp-content/uploads/2012/12/2012-12-01_00008-150x150.jpg" class="attachment-thumbnail" alt="These have hacks" /></a>
<a rel='attachment' href='http://angelofdev.com/games/stealth-bastard-a-first-impression-review/attachment/2012-12-01_00005/' title='That laser is a bastard'><img width="150" height="150" src="http://angelofdev.com/wp-content/uploads/2012/12/2012-12-01_00005-150x150.jpg" class="attachment-thumbnail" alt="That laser is a bastard" /></a>
<a rel='attachment' href='http://angelofdev.com/games/stealth-bastard-a-first-impression-review/attachment/2012-12-01_00001/' title='2012-12-01_00001'><img width="150" height="150" src="http://angelofdev.com/wp-content/uploads/2012/12/2012-12-01_00001-150x150.jpg" class="attachment-thumbnail" alt="2012-12-01_00001" /></a>

<p><strong>Genre</strong>: Action, Indie, Platformer<br />
<strong>Developer</strong>: Curve Studios<br />
<strong>Publisher</strong>: Curve Studios<br />
<strong>Release Date</strong>: 29 Nov 2012 (AU)<br />
<strong>Platform reviewed on</strong>: PC</p>
]]></content:encoded>
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		<item>
		<title>Dynamic Ecosystem set for StarForge</title>
		<link>http://angelofdev.com/games/dynamic-ecosystem-set-for-starforge/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dynamic-ecosystem-set-for-starforge</link>
		<comments>http://angelofdev.com/games/dynamic-ecosystem-set-for-starforge/#comments</comments>
		<pubDate>Thu, 29 Nov 2012 14:35:39 +0000</pubDate>
		<dc:creator>angelofdev</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[codehatch]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[goals]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[indiegogo]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[starforge]]></category>

		<guid isPermaLink="false">http://angelofdev.com/?p=363</guid>
		<description><![CDATA[With less than 18 hours to go on the StarForge Indiegogo Campaign, enough funds have been raised to help CodeHatch accomplish their next feature, Dynamic Ecosystem. The &#8216;Dynamic Ecosystem&#8217; hopes to add alien plants and wildlife. Mmm yeah I can just see me making my own alien animal farm in &#8230;]]></description>
				<content:encoded><![CDATA[<p>With less than 18 hours to go on the <a title="StarForge Indiegogo Campaign" href="http://igg.me/p/230392/x/1686448" target="_blank">StarForge Indiegogo Campaign</a>, enough funds have been raised to help CodeHatch accomplish their next feature, Dynamic Ecosystem.</p>
<p>The &#8216;Dynamic Ecosystem&#8217; hopes to add alien plants and wildlife. Mmm yeah I can just see me making my own alien animal farm in space with a pointless floating lava moat to keep the evil creatures out, unless Apple has got a patent for that.</p>
<p><a href="http://angelofdev.com/wp-content/uploads/2012/11/creative_goals.jpg"><img class="size-full wp-image-364 alignnone" title="creative_goals" src="http://angelofdev.com/wp-content/uploads/2012/11/creative_goals.jpg" alt="" width="600" height="1024" /></a></p>
]]></content:encoded>
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		<title>Dishonored: Dunwall City Trials</title>
		<link>http://angelofdev.com/games/dishonored-dunwall-city-trials/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dishonored-dunwall-city-trials</link>
		<comments>http://angelofdev.com/games/dishonored-dunwall-city-trials/#comments</comments>
		<pubDate>Thu, 29 Nov 2012 00:31:41 +0000</pubDate>
		<dc:creator>angelofdev</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[add-on]]></category>
		<category><![CDATA[arkane studios]]></category>
		<category><![CDATA[bethesda]]></category>
		<category><![CDATA[dishonored]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[dunwall city trials]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[x360]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://angelofdev.com/?p=347</guid>
		<description><![CDATA[Set for a December 11, 2012 (Global) release, Dunwall City Trials (Steam/PS3 $8.45 AU, X360 400 points) is the first add-on pack for Dishonored. Players combat, stealth and mobility skills will be tested in 10 distinct maps that feature a variety of challenges. Find creative ways to eliminate as man &#8230;]]></description>
				<content:encoded><![CDATA[<p>Set for a December 11, 2012 (Global) release, Dunwall City Trials (Steam/PS3 $8.45 AU, X360 400 points) is the first add-on pack for Dishonored.</p>
<p>Players combat, stealth and mobility skills will be tested in 10 distinct maps that feature a variety of challenges. Find creative ways to eliminate as man targets as possible, fight off waves of enemies or take out targets in drop assassinations. If you fancy non-lethal challenges take a dip at infiltrating a mansion and collecting loot or shooting down whale oil tanks as they rain from the sky.</p>
<p>Dunwall City Trials will also feature a new set of achievements and trophies as well as an online global leaderboard.</p>

<a rel='attachment' href='http://angelofdev.com/games/dishonored-dunwall-city-trials/attachment/dunwall_city_trials_thief/' title='Dunwall_City_Trials_Thief'><img width="150" height="150" src="http://angelofdev.com/wp-content/uploads/2012/11/Dunwall_City_Trials_Thief-150x150.jpg" class="attachment-thumbnail" alt="Dunwall_City_Trials_Thief" /></a>
<a rel='attachment' href='http://angelofdev.com/games/dishonored-dunwall-city-trials/attachment/dunwall_city_trials_assassintraining/' title='Dunwall_City_Trials_AssassinTraining'><img width="150" height="150" src="http://angelofdev.com/wp-content/uploads/2012/11/Dunwall_City_Trials_AssassinTraining-150x150.jpg" class="attachment-thumbnail" alt="Dunwall_City_Trials_AssassinTraining" /></a>
<a rel='attachment' href='http://angelofdev.com/games/dishonored-dunwall-city-trials/attachment/dunwall_city_trials_race/' title='Dunwall_City_Trials_Race'><img width="150" height="150" src="http://angelofdev.com/wp-content/uploads/2012/11/Dunwall_City_Trials_Race-150x150.jpg" class="attachment-thumbnail" alt="Dunwall_City_Trials_Race" /></a>
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		<title>PS3T &amp; X360A to Design GRID 2&#8242;s Achievements &amp; Trophy lists</title>
		<link>http://angelofdev.com/games/ps3t-x360a-to-design-grid-2s-achievements-trophy-lists/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ps3t-x360a-to-design-grid-2s-achievements-trophy-lists</link>
		<comments>http://angelofdev.com/games/ps3t-x360a-to-design-grid-2s-achievements-trophy-lists/#comments</comments>
		<pubDate>Sat, 24 Nov 2012 00:46:15 +0000</pubDate>
		<dc:creator>angelofdev</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[achievements]]></category>
		<category><![CDATA[Codemasters]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[grid 2]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3t]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[trophy]]></category>
		<category><![CDATA[x360a]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://angelofdev.com/?p=332</guid>
		<description><![CDATA[Codemasters has enlisted PS3Trophies.org (PS3T) and Xbox360Achievements.org (X360A) to design the achievements and trophy lists for GRID 2. &#8220;Xbox 360 Achievements and PS3 Trophies are the recognised ‘go to’ sites for anyone interested in getting the most from their game’s Achievements and Trophies&#8230;&#8221; &#8220;Their extensive knowledge coupled with our studio talent &#8230;]]></description>
				<content:encoded><![CDATA[<p><a href="http://angelofdev.com/wp-content/uploads/2012/11/grid2-s3.jpg"><img class="alignright  wp-image-334" title="grid2 s3" src="http://angelofdev.com/wp-content/uploads/2012/11/grid2-s3-300x168.jpg" alt="" width="270" height="151" /></a>Codemasters has enlisted PS3Trophies.org (PS3T) and Xbox360Achievements.org (X360A) to design the achievements and trophy lists for GRID 2.</p>
<blockquote><p>&#8220;Xbox 360 Achievements and PS3 Trophies are the recognised ‘go to’ sites for anyone interested in getting the most from their game’s Achievements and Trophies&#8230;&#8221;<br />
&#8220;Their extensive knowledge coupled with our studio talent will make for a uniquely crafted list with insight from the experts, offering gamers real challenge and reasons to chase every possible reward. It’s a new approach, but we think it will be a lot of fun and a great way to give player’s an insight into this increasingly important element of game design.”<br />
- Clive Moody, Executive Producer, Codemasters Racing Studio</p></blockquote>
<p>Hopefully we can say goodbye to those &#8220;Successfully launched the game&#8221; achievements, although I think that&#8217;s a valid achievement given the quality of testing games go through.</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<title>Hitman:Absolution &#8211; A First Impression Review</title>
		<link>http://angelofdev.com/games/hitmanabsolution-a-first-impression-review/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=hitmanabsolution-a-first-impression-review</link>
		<comments>http://angelofdev.com/games/hitmanabsolution-a-first-impression-review/#comments</comments>
		<pubDate>Wed, 21 Nov 2012 15:35:22 +0000</pubDate>
		<dc:creator>angelofdev</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[absolution]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[agent 47]]></category>
		<category><![CDATA[assassin]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hitman]]></category>
		<category><![CDATA[hitman absolution]]></category>
		<category><![CDATA[io interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[square enix]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://angelofdev.com/?p=294</guid>
		<description><![CDATA[Turning his back on the Agency, Agent 47 finds himself hunted by both the Police and The Agency. Unlike previous Hitman games, Absolution does not depend on individual contracts for the storyline. Instead, the two have been separated, the story mode &#8216;Absolution&#8217;, and the contracts mode, aptly named &#8216;Contracts&#8217;. In Absolution, &#8230;]]></description>
				<content:encoded><![CDATA[<p>Turning his back on the Agency, Agent 47 finds himself hunted by both the Police and The Agency. Unlike previous Hitman games, Absolution does not depend on individual contracts for the storyline. Instead, the two have been separated, the story mode &#8216;Absolution&#8217;, and the contracts mode, aptly named &#8216;Contracts&#8217;.</p>
<p>In Absolution, Agent 47&#8242;s character develops through a clear storyline. The story itself is quite mediocre in terms of the plot, and you can pretty much tell what&#8217;s going to happen. Without trying to give much away, it can be summed up with one sentence. &#8216;Try and find the girl while killing a bunch of people&#8217;.</p>
<div id="attachment_301" class="wp-caption aligncenter" style="width: 670px"><a href="http://angelofdev.com/wp-content/uploads/2012/11/2012-11-20_00008.jpg"><img class="size-large wp-image-301" title="Agent 47 picking up chicks" src="http://angelofdev.com/wp-content/uploads/2012/11/2012-11-20_00008-1024x576.jpg" alt="" width="660" height="371" /></a><p class="wp-caption-text">Agent 47 picking up chicks</p></div>
<p>In Contracts mode players can carry out contracts, they can create their own and share them online. Players can setup competitions for contracts and invite friends to participate, seeing who can complete the contract the fastest. By successfully carrying out contracts, you are rewarded with Hitman Money, which is used to unlock weapons, parts and outfits.</p>
<p>The stealth is quite similar to other Hitman games, requiring you to use effective cover and disguises to slip past undetected. Absolution&#8217;s main feature is Instinct, a complete game changing addition, which allows Agent 47 to use his superior senses. Instinct has four key features, spotting objects of interest, anticipating enemy movement, blending in and point shooting.</p>
<div style="height: 202px;">
<div style="float: left; padding: 0 0 0 10px; display: block;">
<div id="attachment_300" class="wp-caption alignnone" style="width: 310px"><a href="http://angelofdev.com/wp-content/uploads/2012/11/2012-11-20_00007.jpg"><img class=" wp-image-300  " title="Yess come to me my precious" src="http://angelofdev.com/wp-content/uploads/2012/11/2012-11-20_00007-300x168.jpg" alt="" width="300" height="168" /></a><p class="wp-caption-text">Yessss come to me my precious</p></div>
</div>
<div style="float: left; padding: 0 0 0 10px; display: block;">
<div id="attachment_299" class="wp-caption alignnone" style="width: 310px"><a href="http://angelofdev.com/wp-content/uploads/2012/11/2012-11-20_00013.jpg"><img class=" wp-image-299  " title="Cute &amp; Deadly" src="http://angelofdev.com/wp-content/uploads/2012/11/2012-11-20_00013-300x168.jpg" alt="" width="300" height="168" /></a><p class="wp-caption-text">Cute &amp; Deadly</p></div>
</div>
</div>
<p>&nbsp;</p>
<p>With the AI receiving an IQ boost (probably a bit too much) due to this you will be using Instinct a lot when you play Absolution. The NPCs like police/guards/chefs etc. will realise you&#8217;re not really one of them pretty quickly. This means you can no longer put on a disguise and stand next to people without them suspecting a thing. This is where Instinct&#8217;s blending feature comes in to play allowing you just enough time to blend in and slip past.</p>
<div style="height: 202px;">
<div style="float: left; padding: 0 0 0 10px; display: block;">
<div id="attachment_303" class="wp-caption alignnone" style="width: 310px"><a href="http://angelofdev.com/wp-content/uploads/2012/11/2012-11-22_00001.jpg"><img class=" wp-image-303  " title="Instinct" src="http://angelofdev.com/wp-content/uploads/2012/11/2012-11-22_00001-300x168.jpg" alt="" width="300" height="168" /></a><p class="wp-caption-text">Agent 47&#8242;s heightend senses</p></div>
</div>
<div style="float: left; padding: 0 0 0 10px; display: block;">
<div id="attachment_307" class="wp-caption alignnone" style="width: 310px"><a href="http://angelofdev.com/wp-content/uploads/2012/11/2012-11-22_00002.jpg"><img class="wp-image-307  " title="Point Shooting" src="http://angelofdev.com/wp-content/uploads/2012/11/2012-11-22_00002-300x168.jpg" alt="" width="300" height="168" /></a><p class="wp-caption-text">Point Shooting</p></div>
</div>
</div>
<p>&nbsp;</p>
<p>Point Shooting allows you to utilise Agent 47&#8242;s true lethal potential. With Point Shooting you can mark multiple targets and execute them in one swift action. Designating targets uses up a lot of Instinct very quickly so selecting your targets fast would be advisable.</p>
<p>Absolution features some very large levels, to make it less painful, a Checkpoint system has been implemented. By activating a marked checkpoint, you can always replay a scene, very handy for when you mess something up. This saves having to restart the level when you make a tiny miscalculation. The checkpoint system also has its failure, if you end up restarting from a checkpoint, any entities you killed/subdued prior to the checkpoint will respawn, and any weapons you dropped or disguises you change out of will no longer be there.</p>
<p>The visuals are very current gen, there nothing ground breaking to report about it. The only noticeable difference between the Lowest and Ultra settings is more grass and detailed shadows/vegetation in higher settings. In terms of performance even with the lowest graphics settings, your system can be reduced to a crawl in some cutscene/stage transitions.</p>
<div id="attachment_296" class="wp-caption aligncenter" style="width: 670px"><a href="http://angelofdev.com/wp-content/uploads/2012/11/LOWEST_ULTRA.jpg"><img class=" wp-image-296 " title="LOWEST vs ULTRA" src="http://angelofdev.com/wp-content/uploads/2012/11/LOWEST_ULTRA-1024x576.jpg" alt="" width="660" height="371" /></a><p class="wp-caption-text">Difference between Lowest &amp; Ultra graphics setting</p></div>
<p><strong>Story </strong><strong>Rating:</strong> 3.5 out of 5 stars<br />
<strong>Gameplay </strong><strong>Rating:</strong> 4.5 out of 5 stars<br />
<strong>Sound </strong><strong>Rating:</strong> 4.5 out of 5 stars<br />
<strong>Visuals </strong><strong>Rating:</strong> 4 out of 5 stars<br />
<strong>Overall Rating:</strong> 4.13 out of 5 stars<br />
<strong>Verdict</strong>: Lives up to expectation, best stealth game since Splinter Cell: Conviction.</p>
<p><strong>Developer</strong>: IO Interactive<br />
<strong>Publisher</strong>: Square Enix<br />
<strong>Release Date</strong>: 20 Nov 2012</p>
<p><strong>Platform played on</strong>: PC</p>
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		<title>Crysis 3: The Fields Gameplay Preview</title>
		<link>http://angelofdev.com/games/crysis-3-the-fields-gameplay-preview/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=crysis-3-the-fields-gameplay-preview</link>
		<comments>http://angelofdev.com/games/crysis-3-the-fields-gameplay-preview/#comments</comments>
		<pubDate>Sat, 17 Nov 2012 01:20:06 +0000</pubDate>
		<dc:creator>angelofdev</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[cry3]]></category>
		<category><![CDATA[crysis 3]]></category>
		<category><![CDATA[crytek]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[spoiler]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://angelofdev.com/?p=286</guid>
		<description><![CDATA[The Nanodome, powered by an unnatural power has transformed the New York City train yards into a grassland filled with vegetation and CELL artillery. Prophet and Psycho must venture through the heavily guarded Field in order to meet up with the rebels. Check out the gameplay preview, caution it may contain spoilers. &#160;]]></description>
				<content:encoded><![CDATA[<p>The Nanodome, powered by an unnatural power has transformed the New York City train yards into a grassland filled with vegetation and CELL artillery. Prophet and Psycho must venture through the heavily guarded Field in order to meet up with the rebels.</p>
<p>Check out the gameplay preview, caution it may contain spoilers.</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='660' height='402' src='http://www.youtube.com/embed/suE9Bc-XE10?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
<p>&nbsp;</p>
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